top of page

Kaz Li

Multidisciplinary Artist

About

Welcome to my portfolio! I'm a multidisciplinary artist based in New York City, with a focus on creating compelling visuals for games.

As a current undergraduate at the NYU Game Center, I've spent the past few years learning new skills and putting them towards creating games. Games are a compelling combination of everything I enjoy - from 2D animation to illustration to crafting compelling narratives.

My Work

Work

2D Game Animation

Below are a collection of games I've animated by hand over my time at the NYU Game Center. Click on the images to be redirected to playable builds!

Feed the Frogs

This "Whack-a-Mole"-esque game was created for a 2D Animation for Games course, as an effects and visual feedback exercise. Made in Unity as a solo project.

restless night

This is a simple, atmospheric walking sim created for my 2D Animation for Games final project, following the prompt "restless in a city park". Made in Unity as a solo project, utilizing several features of the tile system.

doggy.png
IMG_0850.PNG

lo-fi tide

This simple point-and-click game was inspired by my student experience of studying late at night. It was created for the Intermediate Game Design course midterm solo, and made in Unity.

Stargazing with Angus

This was a clone of a portion of the narrative game Night in the Woods; I hand-animated all character movements and also worked on other supplementary art and animation for the scene. Made in Unity with a team of four other collaborators.

graves.png

Illustrations for Games

Here are some examples of still illustrations I created for various games, for the purpose of concept exploration and as assets.

97D8564C-9622-40C7-A7BE-078FF086F386.png
lady.png
loch.png
scottish.png
girlface.png
ladyface.png
boyface.png

Loch Lovin'

This series of characters were designed for a dating sim visual novel, titled Loch Lovin', in which you play as a paranormal investigator socializing with various cryptids in Scotland! Each character was drawn with a variety of poses and expressions, and their designs are based on Scottish cryptid myths. As they are meant to all be individually romanceable, I tried to give each character unique and likeable traits.

frogomg.png
ninjafrog.jpg

Croak Folk

These illustrations were created to cement the designs of the two main characters of a top-down twinstick shooter game titled Croak Folk. It is centered around a modern take on ninjas, whose fighting style revolves around their partnership with an amphibian.

ninjafrog1.jpg

Other Illustrations

bottom of page